excalibur
Index
Classes
- ActionContext
- ActionQueue
- ActionSequence
- ActionsComponent
- ActionsSystem
- Actor
- AddedComponent
- AffineMatrix
- Animation
- ArcadeSolver
- AudioContextFactory
- BezierCurve
- Blink
- BodyComponent
- BoundingBox
- BrowserComponent
- BrowserEvents
- Camera
- Canvas
- Circle
- CircleCollider
- Clock
- Collider
- ColliderComponent
- CollisionContact
- CollisionGroup
- CollisionGroupManager
- CollisionSystem
- Color
- ColorBlindFlags
- ColorBlindnessPostProcessor
- Component
- CompositeCollider
- ContactConstraintPoint
- CrossFade
- CurveBy
- CurveTo
- Debug
- DebugConfig
- DebugGraphicsComponent
- DebugSystem
- DebugText
- DefaultLoader
- Delay
- Detector
- Die
- Director
- DynamicTree
- DynamicTreeCollisionProcessor
- EaseBy
- EaseTo
- Edge
- EdgeCollider
- ElasticToActorStrategy
- Engine
- Entity
- EntityManager
- EventEmitter
- ExResponse
- ExcaliburGraphicsContext2DCanvas
- ExcaliburGraphicsContextWebGL
- Fade
- FadeInOut
- Flags
- Flash
- Follow
- Font
- FontCache
- FontSource
- FpsSampler
- FrameStats
- Future
- Gamepad
- Gamepads
- GarbageCollector
- Gif
- GifParser
- GlobalCoordinates
- GpuParticleEmitter
- GpuParticleRenderer
- Graph
- Graphic
- GraphicsComponent
- GraphicsGroup
- GraphicsSystem
- HashColliderProxy
- HashGridCell
- HashGridProxy
- ImageSource
- InputHost
- InputMapper
- IsometricEntityComponent
- IsometricEntitySystem
- IsometricMap
- IsometricTile
- KeyEvent
- Keyboard
- Label
- LimitCameraBoundsStrategy
- Line
- LineSegment
- Loader
- LockCameraToActorAxisStrategy
- LockCameraToActorStrategy
- Material
- Matrix
- MediaEvent
- Meet
- MotionComponent
- MotionSystem
- MoveBy
- MoveByWithOptions
- MoveTo
- MoveToWithOptions
- NativeSoundEvent
- NativeSoundProcessedEvent
- NineSlice
- Node
- OffscreenSystem
- Pair
- ParallaxComponent
- ParallelActions
- Particle
- ParticleEmitter
- ParticleRenderer
- PhysicsStats
- PhysicsWorld
- PointerAbstraction
- PointerComponent
- PointerEvent
- PointerEventReceiver
- PointerSystem
- Polygon
- PolygonCollider
- Pool
- PositionNode
- PreLoadEvent
- Projection
- QuadIndexBuffer
- QuadTree
- Query
- QueryManager
- RadiusAroundActorStrategy
- Random
- Raster
- Ray
- RealisticSolver
- Rectangle
- RemovedComponent
- RentalPool
- Repeat
- RepeatForever
- Resolution
- Resource
- RotateBy
- RotateByWithOptions
- RotateTo
- RotateToWithOptions
- ScaleBy
- ScaleByWithOptions
- ScaleTo
- ScaleToWithOptions
- Scene
- Screen
- ScreenElement
- ScreenShader
- Semaphore
- SeparatingAxis
- SeparationInfo
- Shader
- Shape
- Slide
- Sound
- SparseHashGrid
- SparseHashGridCollisionProcessor
- Sprite
- SpriteFont
- SpriteSheet
- StandardClock
- StateMachine
- Stream
- System
- SystemManager
- TagQuery
- TestClock
- Text
- TextureLoader
- Tile
- TileMap
- TiledAnimation
- TiledSprite
- Timer
- Toaster
- Transform
- TransformComponent
- Transition
- TreeNode
- Trigger
- UniformBuffer
- Vector
- VectorView
- VertexBuffer
- VertexLayout
- WebAudio
- WebAudioInstance
- WheelEvent
- World
Enumerations
- AnimationDirection
- AnimationStrategy
- Axes
- Axis
- BaseAlign
- Buttons
- CollisionType
- ColorBlindnessMode
- ContactSolveBias
- CoordPlane
- DegreeOfFreedom
- Direction
- DisplayMode
- EmitterType
- FontStyle
- FontUnit
- ImageFiltering
- ImageWrapping
- Keys
- MatrixLocations
- NativePointerButton
- NineSliceStretch
- ParticleTransform
- PointerButton
- PointerScope
- PointerType
- RotationType
- ScrollPreventionMode
- Side
- SolverStrategy
- SpatialPartitionStrategy
- SystemType
- TextAlign
- WheelDeltaMode
Functions
- approximatelyEqual
- assert
- canonicalizeAngle
- clamp
- coroutine
- createId
- frac
- getDefaultPhysicsConfig
- glTypeToUniformTypeName
- hasGraphicsTick
- hasOnAdd
- hasOnInitialize
- hasOnPostUpdate
- hasOnPreUpdate
- hasOnRemove
- hasPostDraw
- hasPreDraw
- has_add
- has_postupdate
- has_preupdate
- has_remove
- inverseLerp
- inverseLerpVector
- isActor
- isAddedComponent
- isComponentCtor
- isLoaderConstructor
- isMoveByOptions
- isMoveToOptions
- isRemovedComponent
- isRotateByOptions
- isRotateToOptions
- isScaleByOptions
- isScaleToOptions
- isSceneConstructor
- isScreenElement
- isSystemConstructor
- lerp
- lerpAngle
- lerpVector
- nextActionId
- obsolete
- parseImageFiltering
- parseImageWrapping
- randomInRange
- randomIntInRange
- range
- remap
- remapVector
- resetObsoleteCounter
- sign
- toDegrees
- toRadians
- vec
Interfaces
- Action
- ActionContextMethods
- Actionable
- AnimationOptions
- AntialiasOptions
- Audio
- AudioImplementation
- BezierCurveOptions
- BodyComponentOptions
- BoundingBoxOptions
- CameraStrategy
- CanActivate
- CanAdd
- CanBeKilled
- CanDeactivate
- CanDraw
- CanInitialize
- CanRemove
- CanUpdate
- CanvasOptions
- CapturePointerConfig
- CircleColliderOptions
- CircleOptions
- ClockOptions
- Clonable
- ColliderProxy
- CollisionProcessor
- CollisionSolver
- ContactBias
- CoroutineInstance
- CoroutineOptions
- CrossFadeOptions
- CurveByOptions
- CurveToOptions
- DebugDraw
- DebugStats
- DefaultLoaderOptions
- DetectedFeatures
- DirectorNavigationEvent
- DynamicTreeConfig
- EdgeColliderOptions
- EngineOptions
- EntityComponent
- EntityOptions
- Eventable
- ExResponseTypesLookup
- ExcaliburGraphicsContext
- ExcaliburGraphicsContext2DOptions
- ExcaliburGraphicsContextOptions
- ExcaliburGraphicsContextState
- ExcaliburGraphicsContextWebGLOptions
- FadeOptions
- FontOptions
- FontSourceOptions
- FpsSamplerOptions
- Frame
- FrameActorStats
- FrameDurationStats
- FrameEvent
- FrameStatistics
- FromSpriteSheetOptions
- FullScreenChangeEvent
- GarbageCollectionOptions
- GarbageCollectorOptions
- GetSpriteOptions
- GifFrame
- GoToOptions
- GpuParticleConfig
- GraphicOptions
- GraphicsComponentOptions
- GraphicsGrouping
- GraphicsGroupingOptions
- GraphicsShowOptions
- GraphicsStatistics
- HasTick
- ImageSourceOptions
- ImageWrapConfiguration
- InputHostOptions
- InputsOptions
- IsometricEntityComponentOptions
- IsometricMapOptions
- KeyboardInitOptions
- LabelOptions
- LegacyWebAudioSource
- LineGraphicsOptions
- LineOptions
- Loadable
- LoaderOptions
- MaterialImageOptions
- MaterialOptions
- Motion
- MoveByOptions
- MoveToOptions
- NativeEventable
- ObsoleteOptions
- OnAdd
- OnInitialize
- OnPostDraw
- OnPostUpdate
- OnPreDraw
- OnPreUpdate
- OnRemove
- ParticleConfig
- ParticleEmitterArgs
- PhysicsConfig
- PhysicsStatistics
- PixelRatioChangeEvent
- PointGraphicsOptions
- PointerEvents
- PointerInitOptions
- PolygonColliderOptions
- PolygonOptions
- PostProcessor
- QuadTreeItem
- QuadTreeOptions
- RasterOptions
- RayCastHit
- RayCastOptions
- RectGraphicsOptions
- RectangleOptions
- RendererPlugin
- RotateByOptions
- RotateToOptions
- ScaleByOptions
- ScaleToOptions
- SceneActivationContext
- SceneWithOptions
- ScreenOptions
- ScreenResizeEvent
- ShaderOptions
- SlideOptions
- SparseHashGridConfig
- SpriteFontOptions
- SpriteOptions
- SpriteSheetGridOptions
- SpriteSheetOptions
- SpriteSheetSpacingDimensions
- SpriteSheetSparseOptions
- StartOptions
- State
- StateMachineDescription
- StateMachineState
- Subscription
- SystemCtor
- TestClockOptions
- TextOptions
- TileMapOptions
- TileOptions
- TiledAnimationOptions
- TiledSpriteOptions
- TimerOptions
- TransitionOptions
- TriggerOptions
- UniformBufferOptions
- UniformDefinition
- VectorViewOptions
- VertexAttributeDefinition
- VertexBufferOptions
- VertexLayoutOptions
- ViewportDimension
- WebGLGraphicsContextInfo
- _add
- _initialize
- _postupdate
- _preupdate
- _remove
Namespaces
References
- ActionCompleteEvent
- ActionStartEvent
- ActivateEvent
- AddEvent
- Appender
- CollisionEndEvent
- CollisionPostSolveEvent
- CollisionPreSolveEvent
- CollisionStartEvent
- ConsoleAppender
- ContactEndEvent
- ContactStartEvent
- DeactivateEvent
- EasingFunction
- EasingFunctions
- EnterTriggerEvent
- EnterViewPortEvent
- EventTypes
- ExitTriggerEvent
- ExitViewPortEvent
- GameEvent
- GameStartEvent
- GameStopEvent
- GamepadAxisEvent
- GamepadButtonEvent
- GamepadConnectEvent
- GamepadDisconnectEvent
- HiddenEvent
- InitializeEvent
- KillEvent
- LogLevel
- Logger
- MaybeObserver
- Message
- Observable
- Observer
- PostCollisionEvent
- PostDebugDrawEvent
- PostDrawEvent
- PostFrameEvent
- PostKillEvent
- PostTransformDrawEvent
- PostUpdateEvent
- PreCollisionEvent
- PreDebugDrawEvent
- PreDrawEvent
- PreFrameEvent
- PreKillEvent
- PreTransformDrawEvent
- PreUpdateEvent
- RemoveEvent
- ScreenAppender
- ScreenAppenderOptions
- VisibleEvent
- activate
- add
- axis
- button
- cancel
- collisionend
- collisionstart
- connect
- deactivate
- disconnect
- down
- enter
- entertrigger
- enterviewport
- exittrigger
- exitviewport
- hidden
- hold
- initialize
- kill
- leave
- move
- pointercancel
- pointerdown
- pointerdragend
- pointerdragenter
- pointerdragleave
- pointerdragmove
- pointerdragstart
- pointerenter
- pointerleave
- pointermove
- pointerup
- pointerwheel
- postcollision
- postdebugdraw
- postdraw
- postframe
- postkill
- postupdate
- precollision
- predebugdraw
- predraw
- preframe
- prekill
- press
- preupdate
- release
- remove
- start
- stop
- subscribe
- unsubscribe
- up
- visible
- wheel
Type Aliases
- ActorArgs
- ActorEvents
- AnimationEvents
- CameraEvents
- ComponentCtor
- ComponentInstance
- CoroutineGenerator
- DestinationSize
- DirectorEvents
- EngineEvents
- EntityEvents
- EventKey
- EventMap
- ExResponseType
- G_UUID
- HTMLImageSource
- Handler
- Id
- IsometricTilePointerEvents
- LoaderConstructor
- LoaderEvents
- MaybeKnownComponent
- NativeMouseEvent
- NativePointerEvent
- NativeTouchEvent
- NativeWheelEvent
- NineSliceConfig
- PossibleStates
- ResourceEvents
- SceneConstructor
- SceneEvents
- SceneMap
- ScheduledCallbackTiming
- ScreenEvents
- SoundEvents
- SourceView
- TileMapEvents
- TilePointerEvents
- TriggerEvents
- UniformDictionary
- UniformTypeNames
- Vertex
- ViewportUnit
- WithRoot
Variables
- ActorEvents
- AnimationEvents
- CameraEvents
- ClosestLineJumpTable
- CollisionJumpTable
- DefaultAntialiasOptions
- DefaultGarbageCollectionOptions
- DefaultPixelArtOptions
- DirectorEvents
- EX_VERSION
- EngineEvents
- EntityEvents
- HorizontalFirst
- ImageSourceAttributeConstants
- LoaderEvents
- None
- ResourceEvents
- SceneEvents
- ScreenEvents
- SoundEvents
- SystemPriority
- TileMapEvents
- TriggerEvents
- TwoPI
- VerticalFirst
- maxMessages
- pixelSnapEpsilon
References
ActionCompleteEvent
ActionStartEvent
ActivateEvent
AddEvent
Appender
CollisionEndEvent
CollisionPostSolveEvent
CollisionPreSolveEvent
CollisionStartEvent
ConsoleAppender
ContactEndEvent
ContactStartEvent
DeactivateEvent
EasingFunction
EasingFunctions
EnterTriggerEvent
EnterViewPortEvent
EventTypes
ExitTriggerEvent
ExitViewPortEvent
GameEvent
GameStartEvent
GameStopEvent
GamepadAxisEvent
GamepadButtonEvent
GamepadConnectEvent
GamepadDisconnectEvent
HiddenEvent
InitializeEvent
KillEvent
LogLevel
Logger
MaybeObserver
Message
Observable
Observer
PostCollisionEvent
PostDebugDrawEvent
PostDrawEvent
PostFrameEvent
PostKillEvent
PostTransformDrawEvent
PostUpdateEvent
PreCollisionEvent
PreDebugDrawEvent
PreDrawEvent
PreFrameEvent
PreKillEvent
PreTransformDrawEvent
PreUpdateEvent
RemoveEvent
ScreenAppender
ScreenAppenderOptions
VisibleEvent
activate
add
axis
button
cancel
collisionend
collisionstart
connect
deactivate
disconnect
down
enter
entertrigger
enterviewport
exittrigger
exitviewport
hidden
hold
initialize
kill
leave
move
pointercancel
pointerdown
pointerdragend
pointerdragenter
pointerdragleave
pointerdragmove
pointerdragstart
pointerenter
pointerleave
pointermove
pointerup
pointerwheel
postcollision
postdebugdraw
postdraw
postframe
postkill
postupdate
precollision
predebugdraw
predraw
preframe
prekill
press
preupdate
release
remove
start
stop
subscribe
unsubscribe
up
visible
wheel
Type Aliases
ActorArgs
ActorEvents
AnimationEvents
Type declaration
end: Animation
frame: FrameEvent
loop: Animation
CameraEvents
Type declaration
initialize: InitializeEvent<Camera>
postupdate: PostUpdateEvent<Camera>
preupdate: PreUpdateEvent<Camera>
ComponentCtor
ComponentInstance
Type parameters
- T
CoroutineGenerator
Type declaration
Returns Generator<any | number | Promise<any> | undefined, void, number>
DestinationSize
Type declaration
height: number
width: number
DirectorEvents
Type declaration
navigation: DirectorNavigationEvent
navigationend: DirectorNavigationEvent
navigationstart: DirectorNavigationEvent
EngineEvents
EntityEvents
Built in events supported by all entities
Type declaration
add: AddEvent
initialize: InitializeEvent
kill: KillEvent
postupdate: PostUpdateEvent
preupdate: PreUpdateEvent
remove: RemoveEvent
EventKey
Type parameters
- T: EventMap
EventMap
ExResponseType
G_UUID
A unique identifier for a graph node or edge.
HTMLImageSource
Handler
Type parameters
- EventType
Type declaration
Parameters
event: EventType
Returns void
Id
Type parameters
- T: string
Type declaration
type: T
value: number
IsometricTilePointerEvents
Type declaration
pointercancel: PointerEvent
pointerdown: PointerEvent
pointerenter: PointerEvent
pointerleave: PointerEvent
pointermove: PointerEvent
pointerup: PointerEvent
LoaderConstructor
Type declaration
Parameters
rest...args: any[]
Returns DefaultLoader
LoaderEvents
MaybeKnownComponent
Type parameters
- Component
- TKnownComponents
NativeMouseEvent
NativePointerEvent
NativeTouchEvent
NativeWheelEvent
NineSliceConfig
PossibleStates
Type parameters
- TMachine
ResourceEvents
Type declaration
complete: any
error: ProgressEvent<XMLHttpRequestEventTarget>
load: ProgressEvent<XMLHttpRequestEventTarget>
loadstart: ProgressEvent<XMLHttpRequestEventTarget>
progress: ProgressEvent<XMLHttpRequestEventTarget>
SceneConstructor
Type declaration
Parameters
rest...args: any[]
Returns Scene
SceneEvents
Type declaration
activate: ActivateEvent
deactivate: DeactivateEvent
initialize: InitializeEvent<Scene>
postdebugdraw: PostDebugDrawEvent
postdraw: PostDrawEvent
postupdate: PostUpdateEvent
predebugdraw: PreDebugDrawEvent
predraw: PreDrawEvent
preload: PreLoadEvent
preupdate: PreUpdateEvent
transitionend: Transition
transitionstart: Transition
SceneMap
Type parameters
- TKnownScenes: string = any
ScheduledCallbackTiming
ScreenEvents
Built in events supported by all entities
Type declaration
fullscreen: FullScreenChangeEvent
Fires when the browser fullscreen api is successfully engaged or disengaged
pixelratio: PixelRatioChangeEvent
Fires when the pixel ratio changes, useful to know if you've moved to a hidpi screen or back
resize: ScreenResizeEvent
Fires when the screen resizes, useful if you have logic that needs to be aware of resolution/viewport constraints
SoundEvents
Type declaration
pause: NativeSoundEvent
playbackend: NativeSoundEvent
playbackstart: NativeSoundEvent
processed: NativeSoundProcessedEvent
resume: NativeSoundEvent
stop: NativeSoundEvent
volumechange: NativeSoundEvent
SourceView
Type declaration
height: number
width: number
x: number
y: number
TileMapEvents
TilePointerEvents
Type declaration
pointercancel: PointerEvent
pointerdown: PointerEvent
pointerenter: PointerEvent
pointerleave: PointerEvent
pointermove: PointerEvent
pointerup: PointerEvent
TriggerEvents
UniformDictionary
UniformTypeNames
Vertex
Alias for a node in a graph, representing a vertex in a geometric context.
Type parameters
- T
The type of data stored in this vertex.
ViewportUnit
WithRoot
Type parameters
- TScenes
Variables
ActorEvents
Type declaration
readonlyActionComplete: actioncomplete
readonlyActionStart: actionstart
readonlyCollisionEnd: collisionend
readonlyCollisionStart: collisionstart
readonlyEnterViewPort: enterviewport
readonlyExitViewPort: exitviewport
readonlyKill: kill
readonlyPointerCancel: pointercancel
readonlyPointerDown: pointerdown
readonlyPointerDrag: pointerdragstart
readonlyPointerDragEnd: pointerdragend
readonlyPointerDragEnter: pointerdragenter
readonlyPointerDragLeave: pointerdragleave
readonlyPointerDragMove: pointerdragmove
readonlyPointerEnter: pointerenter
readonlyPointerLeave: pointerleave
readonlyPointerMove: pointermove
readonlyPointerUp: pointerup
readonlyPostCollision: postcollision
readonlyPostDebugDraw: postdebugdraw
readonlyPostDraw: postdraw
readonlyPostKill: postkill
readonlyPostTransformDraw: posttransformdraw
readonlyPreCollision: precollision
readonlyPreDebugDraw: predebugdraw
readonlyPreDraw: predraw
readonlyPreKill: prekill
readonlyPreTransformDraw: pretransformdraw
readonlyWheel: pointerwheel
AnimationEvents
Type declaration
End: string
Frame: string
Loop: string
CameraEvents
Type declaration
Initialize: string
PostUpdate: string
PreUpdate: string
constClosestLineJumpTable
Type declaration
CircleCircleClosestLine: function
Parameters
circleA: CircleCollider
circleB: CircleCollider
Returns LineSegment
CircleEdgeClosestLine: function
Parameters
circle: CircleCollider
edge: EdgeCollider
Returns LineSegment
EdgeEdgeClosestLine: function
Parameters
edgeA: EdgeCollider
edgeB: EdgeCollider
Returns LineSegment
PolygonCircleClosestLine: function
Parameters
polygon: PolygonCollider
circle: CircleCollider
Returns LineSegment
PolygonEdgeClosestLine: function
Parameters
polygon: PolygonCollider
edge: EdgeCollider
Returns LineSegment
PolygonPolygonClosestLine: function
Parameters
polygonA: PolygonCollider
polygonB: PolygonCollider
Returns LineSegment
constCollisionJumpTable
Type declaration
CollideCircleCircle: function
Parameters
circleA: CircleCollider
circleB: CircleCollider
Returns CollisionContact[]
CollideCircleEdge: function
Parameters
circle: CircleCollider
edge: EdgeCollider
Returns CollisionContact[]
CollideCirclePolygon: function
Parameters
circle: CircleCollider
polygon: PolygonCollider
Returns CollisionContact[]
CollideEdgeEdge: function
Returns CollisionContact[]
CollidePolygonEdge: function
Parameters
polygon: PolygonCollider
edge: EdgeCollider
Returns CollisionContact[]
CollidePolygonPolygon: function
Parameters
polyA: PolygonCollider
polyB: PolygonCollider
Returns CollisionContact[]
FindContactSeparation: function
Parameters
contact: CollisionContact
localPoint: Vector
Returns number
constDefaultAntialiasOptions
constDefaultGarbageCollectionOptions
constDefaultPixelArtOptions
DirectorEvents
Type declaration
readonlyNavigation: navigation
readonlyNavigationEnd: navigationend
readonlyNavigationStart: navigationstart
constEX_VERSION
The current Excalibur version string
EngineEvents
Type declaration
readonlyFallbackGraphicsContext: fallbackgraphicscontext
readonlyHidden: hidden
readonlyInitialize: initialize
readonlyNavigation: navigation
readonlyNavigationEnd: navigationend
readonlyNavigationStart: navigationstart
readonlyPostDraw: postdraw
readonlyPostFrame: postframe
readonlyPostUpdate: postupdate
readonlyPreDraw: predraw
readonlyPreFrame: preframe
readonlyPreUpdate: preupdate
readonlyStart: start
readonlyStop: stop
readonlyVisible: visible
EntityEvents
Type declaration
readonlyAdd: add
readonlyInitialize: initialize
readonlyKill: kill
readonlyPostUpdate: postupdate
readonlyPreUpdate: preupdate
readonlyRemove: remove
constHorizontalFirst
Horizontal First contact solve bias Used by the ArcadeSolver to sort contacts
constImageSourceAttributeConstants
Type declaration
readonlyFiltering: filtering
readonlyWrappingX: wrapping-x
readonlyWrappingY: wrapping-y
LoaderEvents
Type declaration
AfterLoad: string
BeforeLoad: string
LoadResourceEnd: string
LoadResourceStart: string
UserAction: string
constNone
None value, ArcadeSolver sorts contacts using distance by default
ResourceEvents
Type declaration
Complete: string
Error: string
Load: string
LoadStart: string
Progress: string
SceneEvents
Type declaration
readonlyActivate: activate
readonlyDeactivate: deactivate
readonlyInitialize: initialize
readonlyPostDebugDraw: postdebugdraw
readonlyPostDraw: postdraw
readonlyPostUpdate: postupdate
readonlyPreDebugDraw: predebugdraw
readonlyPreDraw: predraw
readonlyPreLoad: preload
readonlyPreUpdate: preupdate
readonlyTransitionEnd: transitionend
readonlyTransitionStart: transitionstart
ScreenEvents
Type declaration
readonlyFullScreenChange: fullscreen
readonlyPixelRatioChange: pixelratio
readonlyScreenResize: resize
SoundEvents
Type declaration
Pause: string
PlaybackEnd: string
PlaybackStart: string
Processed: string
Resume: string
Stop: string
VolumeChange: string
constSystemPriority
Higher priorities run earlier than others in the system update
Type declaration
readonlyAverage: 0
readonlyHigher: -5
readonlyHighest: number
readonlyLower: 5
readonlyLowest: number
TileMapEvents
Type declaration
PointerCancel: string
PointerDown: string
PointerMove: string
PointerUp: string
PostDraw: string
PostUpdate: string
PreDraw: string
PreUpdate: string
TriggerEvents
Type declaration
EnterTrigger: string
ExitTrigger: string
constTwoPI
Two PI constant
constVerticalFirst
Vertical First contact solve bias Used by the ArcadeSolver to sort contacts
Actor constructor options